Project F4E - Demon Wastelands Environment

Environment work I’ve done for Project F4E - a top down fantasy game currently in development by Betadwarf. We’re going for a stylized look with PBR shading but with hand-painted textures. All assets individually showcased here have been sculpted, retopologized, UV-mapped, baked and textured by me (although there have been cases of hue/saturation/contrast in textures being tweaked after the fact by others).

Example composition of the environment I made using the assets I created. Additional assets in the shot aside from the ones I showed off above were not made by me, such as the small tree trunk, the bramble and the grass.

Example composition of the environment I made using the assets I created. Additional assets in the shot aside from the ones I showed off above were not made by me, such as the small tree trunk, the bramble and the grass.

Example of assets from Demon Wastelands being used in other environments as a way of showing demonic corruption spreading in the world. All assets in the shot is made by me, except for the small platform in the bottom middle.

Example of assets from Demon Wastelands being used in other environments as a way of showing demonic corruption spreading in the world. All assets in the shot is made by me, except for the small platform in the bottom middle.