Environment work I’ve done for Project F4E - a top down fantasy game currently in development by Betadwarf. We’re going for a stylized look with PBR shading but with hand-painted textures. All assets individually showcased here have been sculpted, retopologized, UV-mapped, baked and textured by me (although there have been cases of hue/saturation/contrast in textures being tweaked after the fact by others).